A likely impossibility is always preferable to an unconvincing possibility.
불가능해 보이는 것은 불확실한 가능성보다 항상 더 낫다.
A likely impossibility is always preferable to an unconvincing possibility.
불가능해 보이는 것은 불확실한 가능성보다 항상 더 낫다.
마우스 이펙트 - 이미지 효과2
<main>
<section id="mouseType01">
<div class="cursor"></div>
<div class="mouse__wrap">
<div class="mouse__img">
<figure>
<img src="img/slider_img09.jpg" alt="이미지">
</figure>
<figcaption>>
<p>A likely impossibility is always preferable to an unconvincing possibility.</p>
<p>불가능해 보이는 것은 불확실한 가능성보다 항상 더 낫다.</p>
</figcaption>
</div>
</div>
</section>
</main>
body::before {
background: rgba(75, 4, 16, 0.589);
}
.mouse__wrap {
display: flex;
align-items: center;
justify-content: center;
flex-direction: column;
color: #fff;
width: 100%;
height: 100vh;
overflow: hidden;
cursor: none;
}
.mouse__img {
position: relative;
text-align: center;
transform: rotateX(0deg) rotateY(0deg);
transform-style: preserve-3d;
will-change: transform;
}
.mouse__img figure {
width: 50vw;
position: relative;
}
.mouse__img figure::before {
content: '';
position: absolute;
left: 5%; bottom: -40px;
width: 90%;
height: 40px;
background: url(img/slider_img03.jpg) center center no-repeat;
background-size: 100% 40px;
filter: blur(10px);
opacity: 0.9;
z-index: -1;
}
.mouse__img figcaption {
position: absolute;
left: 50%; top: 50%;
font-size: 0.9vw;
white-space: nowrap;
line-height: 1.6;
background: rgba(0,0,0,0.4);
padding: 1vw 1.7vw;
transform: translate3d(-50%, -50% , 150px);
}
.cursor {
position: absolute;
left: 0; top: 0;
width: 100px;
height: 100px;
background: #fff;
border-radius: 50%;
z-index: 1000;
user-select: none;
pointer-events: none;
mix-blend-mode: difference;
}
const circle = document.querySelector(".cursor").getBoundingClientRect();
function mouseMove(e){
let mousePageX = e.pageX;
let mousePageY = e.pageY;
//마우스 좌표 기준점을 가운데로 변경
let centerPageX = window.innerWidth/2 - mousePageX;
let centerPageY = window.innerHeight/2 - mousePageY;
//최솟값 -50 최대값 50
let maxPageX = Math.max(-800, Math.min(800, centerPageX));
let maxPageY = Math.max(-300, Math.min(300, centerPageY));
//각도 줄이는 설정
let anglePageX = maxPageX * 0.12;
let anglePageY = maxPageY * 0.12;
//부드럽게 설정
let softPageX = 0; let softPageY = 0;
softPageX += (anglePageX - softPageX) * 0.4;
softPageY += (anglePageY - softPageY) * 0.4;
//이미지 움직이기
const imgMove = document.querySelector(".mouse__img");
imgMove.style.transform = `perspective(600px) rotateX(${softPageY}deg) rotateY(${-softPageX}deg)`;
//원 크기
let circleWidth = mousePageX-circle.width/2;
let circleHeight = mousePageY-circle.height/2;
//커서
gsap.to(".cursor", {duration: .3, left: circleWidth, top: circleHeight})
//출력
document.querySelector(".mousePageX").textContent = mousePageX;
document.querySelector(".mousePageY").textContent = mousePageY;
document.querySelector(".centerPageX").textContent = centerPageX;
document.querySelector(".centerPageY").textContent = centerPageY;
document.querySelector(".maxPageX").textContent = maxPageX;
document.querySelector(".maxPageY").textContent = maxPageY;
}
document.addEventListener("mousemove", mouseMove);